Problem statement is to create a set of stacks that acts like a pile of plates. Pile of plates can withstand certain height. When it can't withstand we have to create a new set. Implement similar behavior in the code for stack. Use template to implement type independent stack. #include <iostream> #include "vector" #include "string" using namespace std; template<typename a> class setofStacks{ vector<a> setofStacks; int sizeofEachStack; public: void push(a value); a pop(); a popAt(int index); }; template<typename a> void setofStacks<a>::push(a value){ setofStacks.push_back(value); } template<typename a> a setofStacks<a>::pop(){ a val = setofStacks.back(); setofStacks.pop_back(); return val; } template<typename a> a setofStacks<a>::popAt(int inde...